An artist takes different brushes to fill or draw different objects. A brush in Win32 is a graphical tool that a Win32-based application uses to fill the interior of polygons, ellipses, and paths.

Applications and usage

Drawing applications use brushes to paint shapes; word processing applications use brushes to paint rules; computer-aided design (CAD) applications use brushes to paint the interiors of cross-section views; and spreadsheet applications use brushes to paint the sections of pie charts and the bars in bar graphs.

Brush APIs

Brush is a GDI object. Each device context should associate a brush object for drawing. However there are default system brush for each screen and printer devices. Windows GDI subsystem returns a handle to the brush or HBRUSH for all create brush functions. SelectObject() the generic API for associating brush to a device context. DeleteObject() can be called for cleanup the brush object from memory.

  • CreateSolidBrush - Creates a brush with a solid color
  • CreateHatchBrush - Creates a brush with a hatch pattern and color
  • CreatePatternBrush - Creates a brush with a bitmap pattern
  • CreateDIBPatternBrushPt - Creates a brush with the pattern from a DIB
  • CreateBrushIndirect - Creates a brush with a specified style, color, and pattern
  • GetSysColorBrush - Gets a handle to a brush that corresponds to a color index

Brush class

MFC wraps these above API and HBRUSH member in a class called CBrush. Attributes of brush can be given in overloaded constructors or corresponding functions can be called. Here is the prototype and public member fucntions.

class CBrush : public CGdiObject


	CBrush(COLORREF crColor);           /* CreateSolidBrush */
	CBrush(int nIndex, COLORREF crColor); /* CreateHatchBrush */
	CBrush(CBitmap* pBitmap);          /* CreatePatternBrush */

	BOOL CreateSolidBrush(COLORREF crColor);
	BOOL CreateHatchBrush(int nIndex, COLORREF crColor);
	BOOL CreateBrushIndirect(const LOGBRUSH* lpLogBrush);
	BOOL CreatePatternBrush(CBitmap* pBitmap);
	BOOL CreateDIBPatternBrush(HGLOBAL hPackedDIB, UINT nUsage);
	BOOL CreateDIBPatternBrush(const void* lpPackedDIB, UINT nUsage);
	BOOL CreateSysColorBrush(int nIndex);

	operator HBRUSH() const;
	int GetLogBrush(LOGBRUSH* pLogBrush);


/* Example of how to use CBrush */
void CMyWnd::OnPaint()
	RECT rect;
	/* Create Solid Brush */
	CBrush Brush(RGB(255,0,0));
	/* Brush.CreateSolidBrush(RGB(255,0,0));*/
	CDC *dc = BeginPaint(&ps);
	dc->SelectObject(&Brush); /* Associate Brush to DC */
	dc->Rectangle(&rect); /* Inner filling with solid red */

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Further readings

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