Dynamic creation of Object
MFC/C++ uses new operator to create an object from a constant type at runtime. MFC supports dynamic creation of object using type with runtime type identification support. DYNCREATE macro pair is used for this purpose.
DECLARE_DYNCREATE
This macro enables objects of CObject-derived classes to be created dynamically at run time. Ths is used in the declaration part of the class and thus can be added in .h file.
Syntax
DECLARE_DYNCREATE(class_name) /* class_name = The actual name of the class.*/
IMPLEMENT_DYNCREATE
Enables objects of CObject-derived classes to be created dynamically at run time when used with the DECLARE_DYNCREATE macro. Ths is used in the implementation part of the class and thus can be added in .h file.
Syntax
IMPLEMENT_DYNCREATE(class_name, base_class_name ) /* class_name = The actual name of the class. base_class_name = Base class name. */
DYNCREATE Example
class CMyDynCreateObj : public CObject { int m_Num; public: DECLARE_DYNCREATE(CMyDynCreateObj) CMyDynCreateObj(int Num) { m_Num = Num; } private: CMyDynCreateObj() { m_Num = 0; } }; IMPLEMENT_DYNCREATE(CMyDynCreateObj, CObject) void TestCreateObject(void) { CRuntimeClass* prt = RUNTIME_CLASS(CAge); ASSERT(strcmp(prt->m_lpszClassName, "CAge") == 0); }
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Further readings
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