DS_CENTER
DS_CENTER is the style attribute of dialog resource to center the dialog box in the working area of the monitor that contains the owner window. If no owner window is specified, the dialog box is centered in the working area of a monitor determined by the system. The working area is the area not obscured by the taskbar or any appbars. Below example shows this attribute in a static resource file however this style parameter can be used in runtime with CreateWindow() call.
///////////////////////////////////////////////////////////////////////////// // // Dialog.rc // IDD_DLGCENTER_DIALOG DIALOGEX 100, 100, 265, 200 STYLE DS_SETFONT | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_VISIBLE | WS_CAPTION \ | WS_SYSMENU | WS_THICKFRAME EXSTYLE WS_EX_APPWINDOW CAPTION "MFC Dialog in Middle of Screen" FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,152,179,50,14 PUSHBUTTON "Cancel",IDCANCEL,208,179,50,14 CTEXT "Center of desktop",IDC_STATIC,8,96,250,8 END
Using SetWindowPos function
A dialog or top level window can be centered in the desktop using SetWindowPos. We use the position parameters to do this operation. However SetWindowPos can be used to change size and layer of ordering also.
SetWindowPos function
Changes the size, position, and Z order of a child, pop-up, or top-level window. These windows are ordered according to their appearance on the screen. The topmost window receives the highest rank and is the first window in the Z order.Syntax
BOOL WINAPI SetWindowPos( _In_ HWND hWnd, _In_opt_ HWND hWndInsertAfter, _In_ int X, _In_ int Y, _In_ int cx, _In_ int cy, _In_ UINT uFlags );
Application using SetWindowPos
Output
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Further readings
Where is WinMain() function in MFC application ?
MFC hides WinMain in its framework and includes source file on WinMain(). This explains how framework calls global CWinApp::Initinstance() from entry WinMain.
What is the utility of CWinApp class?
This is constructed during global C++ objects are constructed and is already available when Windows calls the WinMain function, which is supplied by the ...
Basic steps in Win32 GUI Application with source code.
Define a custom Window class structure, Register the class name, CreateWindow, Show windows and write message get and dispatch loop statements. Define the Window CallBack procedure and write the handlers.
What is a Window CallBack procedure and what is its utility?
DispatchMessage() is a API which indirectly triggers the Window CallBack procedure. Message structure members from this function are passed to the CallBack procedure. CallBack procedure should implement event handlers depending on the need of the application.
What are LPARAM and WPARAM in window proc function?
LPARAM and WPARAM are the two parameters in Window CallBack procedure. They signifies parameters of various events. They are used in handing individual events.
What are the basic steps of a typical MFC based application?
We need to write WinMain and need to follow all these in a Win32 application. However we need not to write much if we are writing an application with MFC ...