The concept of encapsulation and data hiding indicate that nonmember functions should not be able to access an object’s private and protected data. The policy is if you are not a member, you can’t get it. But there is a certain situation wherein you need to share your private or protected data with nonmembers. ‘Friends’ come here as a rescue.
A friend class is a class whose member functions can access another class’ private and protected members. Ex.:
class ABC { private: int x; int y; public: void getvalue(void) { cout << "Enter the values : "; cin >> x >> y; } friend float avg(ABC A); }; float avg(ABC A) { return float(A.x + A.y)/2.0; } int main() { ABC obj; Obj.getvalue(); float av; av = avg(obj); cout << "Average = " << av; return 0; }
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