An application sends the WM_PAINT message when the system or another application makes a request to paint a portion of an application's window. The message is sent when the UpdateWindow or RedrawWindow function is called, or by the DispatchMessage function when the application obtains a WM_PAINT message by using the GetMessage or PeekMessage function.
hdc = (HDC) wParam; // the device context to draw in
hdc: Handle to the device context to draw in. If this parameter is NULL, use the default device context. This parameter is used by some common controls to enable drawing in a device context other than the default device context. Other windows can safely ignore this parameter.
You have viewed 1 page out of 109. Your VC++ learning is 0.00% complete. Login to check your learning progress.
Similar topics related to this section
Programming Windows, Fifth Edition (Developer Reference)
Programming Applications for Microsoft Windows (Microsoft Programming Series)
Programming Windows with MFC, Second Edition
Visual C++ Programming
Programming Microsoft Visual C++, Fifth Edition
| #1 webmaster Sat 26 Apr/2014 19:30:09(GMT) || 0 || 0|
We are pleased to inform you that a forum/blog has been incorporated with www.mybestnotes.co.in. You are welcomed to add your comments, requests, codes, solutions and feedback to it. Please login(if already a member) or signup(for free) to avail to this facility.
Your message goes here: