C++ gives us the flexibility to check the type of object pointer at runtime by the keyword dynamic_cast.
int main (int argc, char *argv)
base * b;
myclass m, *mp;
b = &m;
if(mp = dynamic_cast<myclass *>(b))
cout << " b is type of myclass";
cout << " b is not a type of myclass";
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object-oriented, C vs C++, C++ vs Java, encapsulation, constructor, overloaded constructor, destructor, destructor overloaded, copy constructor, copy constructor, deep copy, deep copy vs shallow copy, singleton, default access modifier, default access modifier, default access modifier, abstraction, THIS pointer, static function, THIS pointer, a static function, scope resolution operator, inline function, private vs protected, const function, polymorphism, operator overloading, function overloading, overriding, prefix vs postfix, friend class, friend function, sizeof class with virtual, vfptr and vftable, vfptr and vftable using C, early binding and late binding, inheritance, virtual function call from a constructor/destructor, virtual destructor, virtual base class, virtual base class, exception, stack unwinding, exception handling, try-catch block, namespace, mutable variable and const function, mutable keyword, explicit, access a member function, object slicing, ctor sequence of constructor, dtor sequence of destructor, virtual destructor, print the type, dynamic casting, static casting, dynamic and static casting, const casting, reinterpret casting, static and reinterpret casting, template class, template vs macro,
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